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#726 2018-06-28 05:26:17

Eric Storm
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From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

fathertyme:

Some useful stuff which I will have to find a way to throw in, but not actually what I asked for... or I wasn't clear in my asking, I guess.

I'm seeking specific scenarios for an entire battle.  In other words, a way that the Vrudenans tricked the humans into losing the battle, be it some kind of large trap, or some weird tactic, or something like that.  You did touch on this with the one about bara and the pits....

I do kind of like the idea of the weres being "bullies" about their behavior (doing stupid shit that harasses as well as harms).  I'm not sure exactly how I'll get that in there, but I'll try.

Eric Storm


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#727 2018-06-28 13:48:38

Fenixreign
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Registered: 2014-08-02
Posts: 255

Re: Woodward Academy, Year 7, The

Eric,

Before I respond, I have a few questions:

1) What exactly does metamorphosis change?  For instance, does the magic alter the subatomic structure of the matter, hence literally changing the matter itself or is it some other effect?

2) Can metamorphosis be used to alter individual physical or chemical properties of matter/energy, e.g. altering SiO2 sand to instead be hydrophobic instead of hydrophilic?

3) Is mass or volume more important in regards to ease of successfully morphing a collection of matter/energy?

4) Does the Higgs-Bosun particle (a.k.a. the “God† particle) exist as it is theorized IRL?

5) Does energy (especially emf) exist as both a particle and a wave in Dugerra?

6) Do I understand correctly that Enchantments can be used to approximate any spell-effect, but effectively extend the normal duration?

7) Are weres particularly adept at any specific discipline of elemandy or metamorphosis or is the distribution within the “school of magic† of talent in regards to those disciplines similar to the humans’ distribution, a.k.a. Patterns exist, but not outside of standard deviation?

8) Are there any former, drafted, or active Vrudenean Rimhors?  Same question regarding Vrudeneans that started as chemists.

I have a couple of ideas, but I would prefer not to make myself look any dumber than absolutely necessary.  I know that magic can probably do everything I looking at, but these questions will assist me in “the sneaky.â€

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#728 2018-06-28 17:34:18

Eric Storm
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From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

Fenixreign wrote:

Eric,

Before I respond, I have a few questions:

1) What exactly does metamorphosis change?  For instance, does the magic alter the subatomic structure of the matter, hence literally changing the matter itself or is it some other effect?

Metamorphosis changes one thing into another.  Therefore, if you've changed water into wine, you've converted H2O into [insert insanely complicated chemical formula here...].  Since mass can be gained or lost in the object being morphed, and since this would violate the laws of physics if it actually happened, one can assume that the there is some fairly funky shit going on involving converting one element into another, and possibly even some sort of dimensional thing happening to deal with the gains and losses in mass.  A man, converted to a dog, does not still weigh what the man did.

This is as clearly as I can answer this question, especially on only 4 hours of sleep.

2) Can metamorphosis be used to alter individual physical or chemical properties of matter/energy, e.g. altering SiO2 sand to instead be hydrophobic instead of hydrophilic?

No.  A material's properties are its properties.  To change those properties, you would have to create a new material.

3) Is mass or volume more important in regards to ease of successfully morphing a collection of matter/energy?

Yes.

4) Does the Higgs-Bosun particle (a.k.a. the "God"  particle) exist as it is theorized IRL?

How the fuck would I know?  I don't even know what the hell it's supposed to be for.

5) Does energy (especially emf) exist as both a particle and a wave in Dugerra?

That's how physics works, as far as I'm aware...

6) Do I understand correctly that Enchantments can be used to approximate any spell-effect, but effectively extend the normal duration?

No.  For instance, there would be no such thing as an "energy ball enchantment" that could be aimed at a specific person.  Enchantments either affect one individual all the time, or they affect anyone who comes near them, all the time.  Charms/hexes affect the specific person or group that the wizard chooses, at a time of their choosing, but only for a little while.  The critical difference is that an enchantment cannot be consciously controlled once cast, so there can never be exceptions to its action.

7) Are weres particularly adept at any specific discipline of elemandy or metamorphosis or is the distribution within the "school of magic"  of talent in regards to those disciplines similar to the humans’ distribution, a.k.a. Patterns exist, but not outside of standard deviation?

One can assume a wide range of both affinity for a specific topic, and also strength within any portion.  Not all weres are good at metamorphosis.  Not all weres are expert at elemandy.  These are just the things they do better than they do other things, in general.

8) Are there any former, drafted, or active Vrudenean Rimhors?  Same question regarding Vrudeneans that started as chemists.

The adjective is "Vrudenan".  Yes, there are almost certainly Rimohrs from Vrudena.  There would be no such thing as Vrudenan chemists, since Vrudenans do not go to Earth.

I have a couple of ideas, but I would prefer not to make myself look any dumber than absolutely necessary.  I know that magic can probably do everything I looking at, but these questions will assist
me in "the sneaky."

Eric Storm

PS:  Try not to paste things with "smart quotes" in them into these forums.  Browsers do not always like such things.


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#729 2018-06-28 19:04:56

ChiefRock
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From: Oklahoma
Registered: 2010-11-29
Posts: 224

Re: Woodward Academy, Year 7, The

Eric Storm wrote:

As to ChiefRock's assertion that there are humans living in Vrudena:  What, pray tell, do you base that on?  I have never, ever, not once made that assertion.

On the notion of an opponent demighost:  This would be massively unwise for plot reasons.  Let me lay out the scenario for you:  The Vrudenan demighost works behind the lines.  Because what they are doing seems impossible, the situations are strongly investigated.  Sooner or later, David realizes what's going on.  He will recognize "his" tactics being used: things that only demighosts can do.  At that point, the story devolves into David hunting down the demighost, rather than having anything to do with the war.  Further, once both sides realize that the other side has a demighost, NEITHER of them will be able to help the war effort, because ghost prevention devices will become squad-level equipment, and neither of them would be able to get anywhere near another soldier.

And the demighost issue ends either with one of them rendering the other unconscious long enough for them to be captured and placed into a proper containment field that can hold a demighost (very difficult to do, in the case of David...), or it ends when the more ethical of the two refuses to continue destroying the world around them to get to the other one.

As this sort of thing isn't the kind of story I want to tell for book 8, I think I'm going to avoid it like the plague.



Eric Storm

Good points I based the possible assumption on humans citisens on davids scout of travel gates now I see this was not valid as a were has a human body also. Remember where the germans sent sabotage crews into our lines in WW2? would something like that work Eric? they are also human  and could do much damage and it would be dirty tricks. We might all be hanging up on magical misdirection whats wrong with simple slight of hand


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#730 2018-06-28 19:41:02

Eric Storm
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From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

You'll have to be more specific in your WW2 reference.  I'm not a huge history buff, and haven't studied WW2 in any depth.  I know the basics, but not the details.

Eric Storm


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#731 2018-06-28 21:16:46

fathertyme
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From: Second star to the right
Registered: 2009-02-18
Posts: 89

Re: Woodward Academy, Year 7, The

ok, scenario's.

I can do this 3dtongue

Since David scouted out all the gates into Vrudena and found them all heavily guarded and fortified, wouldn't it seem to indicate that the Vrudenans had considered this as an attack option?

since I didn't see anything indicating that the Calemandians had fortified their gates, that means that there is a potential for large scale ambushes behind their lines.

Now... since the kings daughter is located at Woodward academy, and there is a gate in the same town. This seems like a chance for the Vrudenans to storm the gate, seize the town, attack the school, capture the kings daughter, and off-balance the king enough to force an off the cuff response resulting in lots of casualties. Several win's all at one time. Demoralizing, unexpected, and resulting in valuable hostages.

Not to mention that Mt Woodward was a major defensive location in the previous war, which makes its downfall a big PR coup

Add in several demoralizing attacks through other gates (maximum carnage, hit and run tactics), and it forces the Calemandians to have to spread themselves out even thinner making their actual defense weaker

Last edited by fathertyme (2018-06-28 21:22:18)

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#732 2018-06-28 22:36:50

Eric Storm
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From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

Everything you've just said is exactly why your assumption - that the gate is unprotected - is absurd.

Though the Callamandian Army cannot afford to station 1000 troops at every Callamandian gate, it's safe to assume they've erected SOME kind of protection for their gates.  The fact that they sent David and Vivian to look at the Vrudenan gates means that THEY have considered it as an attack option.  If you can think of it, you have to assume your enemy can, too, and you prepare for it.  Not doing so is foolish.

Just because I haven't mentioned it... well... when was the last time David used a travel gate?  It was in March, before the war really started.

Eric Storm


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#733 2018-06-29 00:47:53

ChiefRock
Wasted
From: Oklahoma
Registered: 2010-11-29
Posts: 224

Re: Woodward Academy, Year 7, The

Eric Storm wrote:

You'll have to be more specific in your WW2 reference.  I'm not a huge history buff, and haven't studied WW2 in any depth.  I know the basics, but not the details.

Eric Storm

During the European campaign the germans sent special teams dressed and trained as allied soldiers behind our lines where they would sabotage supplys, assasinate officers, and blow up equipment. the most famous was a team during the battle of the bulge dressed as a MP security squad.  This idea is just a hopefully idea opener for you. perhaps you can use all or part of it


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#734 2018-06-29 02:49:15

Eric Storm
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From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

Did nobody check pass phrases back then???  sheesh. 

3dsmile

It's certainly an idea.  And yes, it wouldn't require any were-specific skills, just a little bit of trickery.... and a bit of stupidity on the part of the humans (not unheard of...), to not check for werewolves at security checkpoints.

Eric Storm


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#735 2018-06-29 03:02:43

ChiefRock
Wasted
From: Oklahoma
Registered: 2010-11-29
Posts: 224

Re: Woodward Academy, Year 7, The

Eric Storm wrote:

Did nobody check pass phrases back then???  sheesh. 

3dsmile



Eric Storm

Actually often they had them and usually they were caught over something simple like not knowing who the yankee third baseman was. Usually we will accept things that appear to be what we expect. No magic but very effective


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#736 2018-06-29 04:00:57

Eric Storm
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From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

I'd'a been dead for sure.  I neither know nor care who the Yankee third baseman is!
3dsmile

Guard: "Who played short stop for the Dodgers last year?"
Me: "Who gives a fuck?"
Guard: BLAM BLAM BLAM!
Me:  Ouch...

Eric Storm


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#737 2018-06-29 04:54:38

Barbarian3165
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Registered: 2015-02-11
Posts: 329

Re: Woodward Academy, Year 7, The

So, what you really want are scenarios for a Vrudenan victory in battle?
Do you want it to be a crushing victory, or a marginal victory?
Is this a victory at all cost kind of scenario to gin up support for the Vrudenan leader and the war?
What other goals are wanted?  Fear, panic, mass exodus, or something else?
How big of a battle do you want?  How big a force is Vrudena willing to field and sacrifice?  Roughly, what is the current difference in numbers between the two nations military forces (1.5X, 2X, 3X, more)?
How much distance are they prepared to cover or move?
You've hinted that they are unwilling to enter Earth, long term anyway.  Would you be willing to have them travel through earth, in the story?  Is there anything about the earth side that would prevent them from traveling through earth?
How many fronts are they willing to fight or declare war on?  They've already declared war on Calamandia and Mirelia, are they willing to risk war with other nations?
How tight is Calamandia's border security with the other border nations (not Vrudena)?
How hard is it to determine if someone is a were if they are in human or full animal form (not the hybrid form)?
Any other limitations you want to place on the potential battle scenario?

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#738 2018-06-29 05:57:38

Eric Storm
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From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

Most of your questions aren't even important to the ideas I need.  I just need the battle to use "unique" tactics.  In any other respects, it could be just any other battle.  I'm not looking for something pivotal to the story - those points have already been plotted out.  This is, for lack of a better word, filler.

Vrudenans will not enter Earth first off because they are unfamiliar with it, and would not know how to safely navigate things as simple as a public bus.  They could not seriously travel through Earth, because what Earth nation is going to allow a large group of armed soldiers to travel through their nation unaccosted?  And while you might say, "The weres would wipe them out with magic," their cover would be blown, and any operation they were attempting would be an automatic failure.  Then again, you can also assume that all four Vrudenan travel gates are being watched by Callamandia.

Callamandia and Mirelia are Vrudena's only neighbors.  There would be no one else for them to reasonably go to war with, either offensively or defensively.

I have already stated that the numbers in the armies are about 60,000 Vrudenans, and about 20,000 Callamandians.

Yes, it is possible to detect a "non-human" magically.  (And non-human would be good enough for security purposes.)  Border security is likely to have been tightened, but it's not going to be Soviet-Russia level, obviously.  No one can secure 100% of their border, so there is always room for infiltration, if you can get there.

Other than these things, the only stipulations are that it not try to turn wizards into gods, and it be both logical and interesting.

Eric Storm


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#739 2018-06-30 05:45:05

ChiefRock
Wasted
From: Oklahoma
Registered: 2010-11-29
Posts: 224

Re: Woodward Academy, Year 7, The

Eric you mentioned a 3-1 advantage in numbers for the verudans. Tactically that opens up many possibilitys. for instance saturation where with superior numbers it allows the weres to hit multiple targets. quantity at a certain point becomes quality. There are ways around that for instance the humans are primarily defensive which is the superior position. but for specific battles the weres could hold the humans with 20k and have 40k to hit by surprise. Wars are strategic and tactic tactic works for specific battles as you have asked for, it does not necessarily win the war but it can hurt like hell


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#740 2018-06-30 12:08:10

Kilian
Tipsy
Registered: 2018-01-22
Posts: 1

Re: Woodward Academy, Year 7, The

I got a technical question, the "Send Me Update Mails" function does not work for me, it simply fails to do anything when I click on it. Can anybody help me with this issue? It would be great to be notified immediately when there is a new chapter.

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#741 2018-06-30 17:22:16

bigfoot
Wasted
Registered: 2016-05-06
Posts: 139

Re: Woodward Academy, Year 7, The

In response to your request for unorthodox or unusual tactics for the Vrudenans to use against the humans:

Cambyses II of Persia was fighting the Egyptians in the battle of Pelusium in 525 B.C. As you know, Egyptians revered cats so Cambyses brought hundreds of actual cats into his front lines. The Egyptian archers refused to fire, fearing that they would injure the animals—a crime punishable by death. Instead they retreated, and most were massacred by the pursuing Persians. This ultimately led to the capture of the pharaoh.  With their ability to morph, perhaps the Weres could use deception by morphing every 3rd solider into what appears to be human slave children being used as literal shields. The Callamandian army would hesitate, concerned about injuring the human children. The Weres take advantage.

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#742 2018-06-30 19:38:16

private
Tipsy
Registered: 2018-03-30
Posts: 5

Re: Woodward Academy, Year 7, The

bigfoot wrote:

In response to your request for unorthodox or unusual tactics for the Vrudenans to use against the humans:

Cambyses II of Persia was fighting the Egyptians in the battle of Pelusium in 525 B.C. As you know, Egyptians revered cats so Cambyses brought hundreds of actual cats into his front lines. The Egyptian archers refused to fire, fearing that they would injure the animals—a crime punishable by death. Instead they retreated, and most were massacred by the pursuing Persians. This ultimately led to the capture of the pharaoh.  With their ability to morph, perhaps the Weres could use deception by morphing every 3rd solider into what appears to be human slave children being used as literal shields. The Callamandian army would hesitate, concerned about injuring the human children. The Weres take advantage.

Amazing what history holds for us. I'd like to read that history of the time of the Pharaohs.

bigfoot: Your idea is the best one yet. It would only work once, It would really piss the army off. Imagine if every 8th Were turned into a Centaur foal. The best archers in the world would be unable to draw a bow, then someone would shoot a foal in the hindquarter and the Were would turn, pretty sure they would revert back to Were's when injured,  and then they would become pincushions with so much anger released towards them.

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#743 2018-06-30 19:38:27

Eric Storm
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From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

Kilian:

First, this should have been in Website Issues, not here in a story thread.  Second, the mail notification tool has not been in use for years, because the server did not reliably send out mail.

Eric Storm


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#744 2018-07-02 01:15:37

bigfoot
Wasted
Registered: 2016-05-06
Posts: 139

Re: Woodward Academy, Year 7, The

In further response to your request for unorthodox or unusual tactics for the Vrudenans to use against the humans:

Have Vrudenan soldiers appear to be dead, by potion or morphing, and place themselves in the path of humans. Make it appear as it they were hacked apart or slashed, complete with pools of blood and blood trails that show what direction their attackers went. Leave them with things humans might value, money, jewelry, weapons, amulets, etc., and attack once the humans reach for them. Another option is to do the same thing except use fallen Vrudenans instead of live Vrudenans and booby trap the items.

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#745 2018-07-02 01:19:02

Eric Storm
Pub Owner
From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

The only problem I foresee with this idea is that the Callamandian Army will know where they've fought battles, and where they haven't.  But maybe I can find a way to work this into the story...

Eric Storm


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#746 2018-07-02 03:02:45

Jefferson
Completely Blotto
From: East Coast, USA
Registered: 2006-12-03
Posts: 449

Re: Woodward Academy, Year 7, The

A slight alteration to Bigfoot's idea....

Instead of morphing them into dead soldiers, morph them into dead civilians... Callamandian civilians. Make it appear that the Vrudenans attacked a small group of civilians and left the bodies lay. When the soldiers come to investigate, or just randomly come upon the scene, once the soldiers are in the middle of the scene, the Vrudenans jump up and attack.

This could accomplish a couple of things... one, it would allow them to surprise/attack/kill Callamandian soldiers. It would also terrorize civilians who happened upon the scene before the soldiers to see the savagery of the Were's and, hopefully, spread the word in hopes that people won't resist or will run away before the Were's savage them the same way.

It wouldn't work very many times, because after so long, or so many times, the Callamandian soldiers will catch on and take precautions.

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#747 2018-07-02 03:43:43

Eric Storm
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From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

Interesting twist.

Just one thing... how do Callamandian civilians differ from Vrudenan civilians in human form? 
3dtongue

Eric Storm


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#748 2018-07-02 11:06:15

Barbarian3165
Completely Blotto
Registered: 2015-02-11
Posts: 329

Re: Woodward Academy, Year 7, The

ok, well since the vrudenans won't travel through earth and use a Gtharsis (hope I spelled that right) travel gate to come up through the south and force Calamandia to fight on two fronts then... oh well.

With some prep work, the Vudenan's could find a reasonably narrow river canyon and near the top of it build an earthen dam to capture the water (form a decent sized lake).  Then camouflage the earthen damn so it looks natural.  Put a false but believable looking base at the bottom of the hidden lake with plenty of debris that could be thought to be barriers to an advancing force.  Have hidden camps/fortifications along the ridge-line to prevent retreat up and out of the river canyon.  Lure the calamandians into the river canyon with a retreating force, should probably be at least an hour march up the canyon to the fake base.  Once the calamandians are in place, have the retreating force flee up the side of the canyon.  Then cut the dam with teramandy and aquamandy so the dam breaks quickly (not much warning).  Use your other elemanders to prevent or mitigate any action taken by the calamandian elemanders.  Flash flood wipes out the calamandian force.  Of course if David is there, he might be the only survivor.  Vrudenan's in the hidden encampments along the hill/mountain side pick off any that are lucky to make it up the side of the river canyon and out of harms way.  The more trees, rocks, and boulders along the bottom and low sides of the river canyon just add to the potential devistation.  If there are any calamandian towns down river before the land opens out and lets the flood water lower, then too bad for the town(s).

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#749 2018-07-02 15:10:38

ChiefRock
Wasted
From: Oklahoma
Registered: 2010-11-29
Posts: 224

Re: Woodward Academy, Year 7, The

Eric there is a reason Generals preach against unorthodox tactics because it is so easy to punch holes in them. That does not mean they are useless because sometimes they work you or someone can find something wrong with any sneaky attack. In your case you are not writing reality just interesting fiction. I do appreciate an author who tries to keep it believable though


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#750 2018-07-02 18:16:54

Eric Storm
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From: New Port Richey, FL
Registered: 2006-09-12
Posts: 5752
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Re: Woodward Academy, Year 7, The

ChiefRock: First off, American generals don't have magic as a tool to use, which would make such "unorthodox tactics" much easier to make workable.  More to the point, these are not necessarily "unorthodox" tactics for a wizard war.  You have to stop thinking of this as tanks-and-guns, infantry-and-artillery.  This is far more about being sneaky, and clever, and finding ways to trick your enemy into doing something you can take advantage of.  The reason is simple: a wizard is like every weapon in a modern army, all rolled into one small package.  When the line of troops standing in front of you can resemble anything from infantry to direct-fire volley to artillery battery, "normal" tactics just aren't going to work.

Barbarian:  My only issue with your idea is that I'm not sure how many "river canyons" there are in the contested area.  You have the very start of the Appalachian range, but not much else in the way of mountains...  Of course, there is the issue of the weres using yet another WMD... 

As to the Vrudenans coming up through Gtharsis... why, exactly, would Gtharsis tolerate this?  I'm pretty sure they'd see it as an invasion, and act accordingly, attacking the invaders and cutting off access to the travel gate, meaning that the invaders would have no chance of resupply.  Further, the only Gtharsic travel gate we know of is well away from the Callamandian border, meaning that the Vrudenans would have to march a very long way to get there, giving the Callamandians plenty of time to prepare a welcoming party.  The 3rd Command of Ark South would be waiting for them with a very warm welcome.

Eric Storm


Please Remember:  The right to Freedom of Speech does not carry the proviso, "As long as it doesn't upset anyone."  The US Constitution does not grant you the right to not be offended.  If you don't like what someone's saying... IGNORE THEM.
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